Feature Guide

An overlay that feels the room.

Aura reads your game and your chat every second and shifts the vibe for you. It computes a live state — Calm, Building, Hype — from game telemetry and chat velocity, then drives your OBS overlays over a local bridge. No manual switching, no cloud.

A Canvas of Light in three steps.

Pick an aura → calibrate your threshold → let it shift the vibe live. Everything runs on your machine.

Step 1 · The Gallery

Pick an Aura from the gallery.

Open Aura Studio and browse the built-in gallery of overlay looks. Each aura is a full Canvas of Light — Calm, Neon, Hype and more — that reacts to your vibe state. Click one to make it the active overlay for your stream.

Overlay gallery

Overlay

Calm

soft, slow drift

Overlay

Neon

crisp, reactive

Overlay

Hype

bright, high energy

Overlay

Aurora

ambient sweep

Step 2 · The Calibration

Calibrate your hype threshold.

Every stream peaks differently, so you set where 'Hype' kicks in. Drag the threshold along the Calm → Hype scale until it matches your room, and Aura remembers it — the calibration persists between sessions.

Set the threshold

Hype Calibration
Threshold72%
PersistsYes
CalmHype

Hype fires past 72%

Step 3 · The Vibe Engine

It shifts your vibe live, once a second.

Aura reads your game telemetry and chat velocity at 1 Hz, computes the current vibe state, and drives your active OBS overlay over the local HTTP bridge on port 4500. You never touch a switch — the atmosphere just follows the moment.

Vibe engine · live

Game telemetryreading
Chat velocity61 / s
Vibe state · 1 Hz tick

HYPE

Driving OBS overlay:4500

Frequently asked questions.

What is Aura Studio?

Aura Studio is a reactive overlay layer — a "Canvas of Light" — that reads your game telemetry and chat velocity every second and shifts your overlay’s vibe from Calm to Hype on its own. Your stream visually reacts to the room without you touching anything mid-broadcast.

How does the overlay get into OBS Studio?

You build it with the Aura Scene builder, a drag-and-drop overlay editor, and streamerOS renders it into OBS. There is no cloud overlay service in the loop — the whole pipeline runs locally next to OBS.

Can I control when the overlay flips from Calm to Hype?

Yes. Aura Studio has a hype-threshold calibration, so you decide how much chat energy it takes before the overlay escalates. A cozy chatting stream and a tournament grand final can run very different thresholds.

Does a live reactive overlay cost me frames?

No. streamerOS runs on a Rust core that holds a 1.8% CPU footprint under a live 1080p60 game — the overlay reacts in real time while your frames stay with the game and OBS.

More questions answered on the full FAQ.

Light that runs on your machine.

Aura Studio ships in the streamerOS GA build — available now, running entirely locally with no cloud in the loop.

Launching September 2026
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