FAQ
Frequently Asked Questions.
The things streamers ask us most — setup, privacy, platforms, and performance.
How does streamerOS connect to OBS?
It talks to OBS over OBS WebSocket v5 — the same official interface OBS exposes for external control. The connection runs entirely on your local machine (localhost), so there are no plugins to install and nothing routes through a server. The Auto-Hype Director uses that same local link to switch your scenes automatically when the stream peaks.
Is my data actually private?
Yes. streamerOS is zero-cloud by architecture: there is no account and no backend. Your chat logs, audio feeds, and API keys are processed in memory and written only to your own disk — they never leave the machine. The only network traffic is a small, fixed set of opt-in connections (an update check and reading the public chat of a channel you choose), none of which carry personal data.
Why is it Windows-only right now?
streamerOS integrates deeply with the Windows audio subsystem and DirectX to keep its footprint tiny and its telemetry accurate under a live game — that level of integration is platform-specific. macOS and Linux are on the roadmap, but they are out of scope for the v1.0 release rather than an afterthought.
What are the minimum system requirements?
Windows 10 or 11, 16 GB of RAM, and an 8-core CPU. The core monitoring and automation are featherweight; that headroom mainly gives the optional on-device AI features room to run comfortably alongside your game and OBS.
Is streamerOS really free?
Yes — streamerOS is free and open source, and the free build is fully functional. The optional $29 Supporter Edition is a one-time purchase that adds cosmetic perks and early access to new AI models; it helps fund development but changes nothing about what the free version can do.
Will it slow down my game?
No. streamerOS runs on a Rust core profiled against a live 1080p60 game, where it holds a 1.8% CPU footprint. It is built to yield spare cycles to your game — your frames stay with the game, not the tooling.
What exactly is the Auto-Hype Director?
It is a visual, node-based automation engine. You wire trigger nodes (chat velocity, sentiment, game state) through logic gates (AND / OR) into action nodes (switch OBS scene). When the live conditions you defined are met, streamerOS fires the action — switching scenes the instant the room peaks.
How do I get help or report a bug?
Reach out through the contact page. streamerOS is open source, so issues and contributions are welcome on the public repository too.